Sequels : Exceptions to the rule : Part 3 : Grand Theft Auto

It’s time for the last in my series on gaming sequels and exceptions to the law of diminishing marginal returns. In this case it’s Grand Theft Auto (GTA), because I’m basically drooling in anticipation of GTA5’s release. Grand Theft Auto started from humble beginnings as a top down 2d pixelated anarchic crime spree from DMA Design (now known as Rockstar North) back in 1997. A city based free roaming open world game with the combination of casual criminality and the ability to do almost anything you could want drew me and my friends in like depraved moths to a sexy flame. I didn’t have a PC at the time but I played it with great enthusiasm at my friends’ places.

Like an Adventure Holiday

This screenshot hints strongly at GTA5 having the kind of scope that San Andreas had. Good times ahead?

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Sequels : Exceptions to the rule : Part 2 : Total War

It’s time for the follow up to my article on exceptions to the law of sequels, covering another series which is essentially a genre unto itself. This time it’s the Total War series from UK developer Creative Assembly. Rome 2 has just been announced and it revisits one of the classic games in the series. The earliest releases in the series, Shogun Total War and Medieval Total War came out before I had a gaming PC. The first I played was the original Rome: Total War, which I instantly fell in love with for its unique and historically intriguing gameplay.

Rome 2 Total War

This next iteration in the Total War series looks set to improve on a great many things. Carthage will burn…

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Sequels : Exceptions to the rule : Part 1 : Arma

We all know the partially unspoken rule of sequels in computer games, movies etc. Its basically the law of diminishing marginal returns. I’ll throw this accusatory pint glass directly at the Call of Duty franchise as a first point of call (I’d mention Mario but you know what, I regard that franchise more as a sick corporate experiment than anything else) but there’s plenty of examples out there. But I’ve realised that I’ve been somewhat hypocritical in my extroverted loathing of sequels. I’m actually looking forward to a few of them right now. So like all good hypocrites, I come before you to justify my position rather than to abandon it. Allow me to begin my justification by stating that these game series are either unique, constituting a genre in and of themselves, or games which began their own genre and are still the exemplar of quality in that genre. So without further ado let me start with the first game on my list, Arma3.

Looking Ahead

Arma3 looks to add substantial improvements to the immersion and scale of the series. Smells good too…

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