DOTA2 : Back from the dead

Nostalgia in the PC gaming world is a dangerous vice. When games die they’re rarely left to rest in peace, more often buried in that weird Pet Semetary graveyard the game industry owns. Often they come back and some come back ‘wrong’, resulting in some hideous abominations in recent memory. It fails to alter the fact that nostalgia is still a very powerful force in marketing games. Much of the time that feeling of nostalgia is short lived or bitter tinged but just once in a while something comes along that delivers. DOTA2 might be just that something.

The original DOTA (Defence Of The Ancients if you don’t know) was an extremely popular mod for Warcraft3. It was basically a 10 person PvP RPG combined with tower defence with a bewildering array of playable heroes and usable items (which can combine to make better items). The basic goal is to kill enemy heroes and enemy ‘creeps’ which are spawned by both bases and run along three paths towards one another. Level up your character’s abilities to make them and your team more lethal. Ultimately the goal is to destroy the opposing team’s towers and base but this can only be accomplished by good teamwork.

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DayZ : The apocalypse, but not as we know it…

We approached at night, the darkness cloaking our movements from any observer as we broke out of the tree line. The zombies wandered aimlessly, growling through bloodstained mouths as they stumbled across the fields in front of us. Further down the hill the city beckons, a mass of zombie lined streets and houses hopefully filled with loot for the taking…

There’s been no shortage of media attention on DayZ and it’s creator Dean ‘rocket’ Hall, since the alpha release broke cover some months ago. In this case it feels like the amount of coverage is justified. If you haven’t heard of DayZ, its a game mod which is best summed up as a persistent zombie apocalyptic shooter. No teams, no rules, just 50 human survivors thrown into a vast game world filled with zombies to co-operate or kill each other, survive or perish. It is brutally difficult, incredibly immersive and at times truly nerve-wracking in a way that no other game I’ve played has ever been. It’s been a long time since something this exciting and innovative happened in gaming.

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